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YimMenuv2 - Beta- IV for Enhanced + FSL for GTA VÂ
Description:
Yim Menu for Legacy Version v9.6 is a guide for the GTA V 1.70 DLC (Agents of Sabotage) update. This version is for players who like or must use older systems. It offers a simple plus consistent help time without losing considerable function. With v9.6, users get a number of improvements. They can improve single-player and online play. The interface remains easy to use and understand. About this build it has compatibility fixes for the 1.70 DLC, so it runs well plus works with recent content in the game. The players change their play with choices such as adding vehicles, managing weather, teleporting, changing player abilities along with more. The core functions have additions. Yim Menu v9.6 now has better protection options. Players stay safe in public lobbies. It lowers the chances of getting kicked, crashing as well as other issues.
struct SCRIPT_EVENT
{
protected:
SCR_HASH EventIndex; // 0x00
PLAYER_INDEX SenderIndex; // 0x08
SCR_INT PlayerBits; // 0x10
public:
int GetSender() const
{
return SenderIndex;
}
Hash GetEventIndex() const
{
return EventIndex;
}
bool ShouldReceiveEvent(int player) const
{
return PlayerBits & (1 << player);
}
void SetAllPlayers()
{
PlayerBits = -1;
}
void SetAllPlayersExcept(int player_to_exclude)
{
PlayerBits = -1 & ~(1 << player_to_exclude);
}
void SetPlayer(int player)
{
PlayerBits |= (1 << player);
}
protected:
void SendImpl(int size);
};
static_assert(sizeof(SCRIPT_EVENT) == 3 * 8);
struct SCRIPT_EVENT_BOUNTY : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_BOUNTY, Bounty);
PLAYER_INDEX Target;
SCR_INT BountyFlags;
SCR_INT Amount;
SCR_INT PAD_0006;
SCR_BOOL FromPed;
uint64_t PAD_0008[13];
SCR_INT AntiReplayValue1;
SCR_INT AntiReplayValue2;
};
static_assert(sizeof(SCRIPT_EVENT_BOUNTY) == 23 * 8);
struct SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE, SendTextLabelSMS);
TEXT_LABEL_23 Label;
};
static_assert(sizeof(SCRIPT_EVENT_SEND_TEXT_LABEL_MESSAGE) == 9 * 8);
struct SCRIPT_EVENT_KICK_FROM_CEO : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_KICK_FROM_CEO, CeoKick);
};
static_assert(sizeof(SCRIPT_EVENT_KICK_FROM_CEO) == 3 * 8);
struct SCRIPT_EVENT_SEND_TO_INTERIOR : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_SEND_TO_INTERIOR, InteriorControl);
SCR_INT Interior;
PLAYER_INDEX Owner;
SCR_BOOL GoonsOnly;
SCR_BOOL EnterOwnerInterior;
SCR_VEC3 Position;
SCR_BOOL PAD_0010;
SCR_INT InstanceId;
SCR_INT PAD_0012;
SCR_INT Distance;
SCR_BOOL PAD_0014;
SCR_INT SubInstanceId;
};
static_assert(sizeof(SCRIPT_EVENT_SEND_TO_INTERIOR) == 16 * 8);
struct SCRIPT_EVENT_REQUEST_RANDOM_EVENT : public SCRIPT_EVENT
{
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_REQUEST_RANDOM_EVENT, RequestRandomEvent);
SCR_INT FMMCType;
SCR_INT Variation;
SCR_INT Subvariation;
SCR_INT PlayersToSend;
};
static_assert(sizeof(SCRIPT_EVENT_REQUEST_RANDOM_EVENT) == 7 * 8);
struct SCRIPT_EVENT_COMMAND : public SCRIPT_EVENT
{
enum class eCommand
{
LaunchHeist = 1733306780
};
REGISTER_SCRIPT_EVENT(SCRIPT_EVENT_COMMAND, TSECommand);
eCommand Command;
SCR_INT RandomNumber; // it's fine if we don't set this
};
#undef REGISTER_SCRIPT_EVENT
🌟 Key Features:
🚗 Vehicle Preview Tool: Vehicles are visible directly from the story mode garage, permitting immediate viewing plus inspection without random spawning.
🎯 UI Enhancements: The menu overlays received a redesign for quicker, simpler interaction when the game is active.
🎨 Visual Tweaks: Climate along with camera settings are adjustable for ideal pictures or absorbing play sessions.
🎮 Mission Helper Tools: Overlays and tips provide guidance during difficult story missions.
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📦 What’s New in the 1.70 Update Compatibility Pack?
✅ Support for all recent single-player vehicles and environments
✅ Optimized performance for stable offline modding
✅ Minor bug fixes and smoother transitions between mission cutscenes
Features [+]
- Support All Types of Sessions included the FSL which can join only solo public lobbies
- Able to Launch Missions and Heists in solo lobbies
- Instant Join Lobbies
- Instant Finish the Missions and Grab the Host Position
- Finished work with Added Anti-Desync Protect
- Works with Every Heists which Require Players
- No Battleye Engine Required
in-Â Game Picture :Â
Video of the Guide
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Credits to #L7neg(Dev) & MaybeGreat48 & the team behind it Thanks for sharing the Updated Repo Menu Updated and updating with us thanks for sharing with us in the Open Forum
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Frequently Asked Questions
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