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Assos Mod Menu for GTA 5
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Description :Â
The Assos Mod Menu for GTA V is a recently updated trainer created for players who want to explore plus expand their experience in GTA V Story Mode. The Assos Mod Menu has a clear interface and is easy to use. It is now a free download. The menu contains a built-in money loop script of $3.5 million intended for single-player use. This permits players to increase their in-game funds and have a luxurious lifestyle within Los Santos without repeating missions or fretting about limits.
It is fully compatible with the newest GTA V updates, including the 1.70 Agents of Sabotage DLC. The menu runs well on better versions of the game. The menu contains several single-player additions. These range from vehicle spawning plus weather control to god mode, NPC interaction along with teleportation features. With the tools players can alter their story mode experience and turn GTA V into an open sandbox filled with creative possibilities.
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#include "common.hpp"
#include "core/backend/ScriptMgr.hpp"
#include "core/backend/FiberPool.hpp"
#include "core/commands/Commands.hpp"
#include "core/commands/HotkeySystem.hpp"
#include "core/settings/Settings.hpp"
#include "core/filemgr/FileMgr.hpp"
#include "core/frontend/Notifications.hpp"
#include "core/hooking/Hooking.hpp"
#include "core/hooking/CallHook.hpp"
#include "core/memory/ModuleMgr.hpp"
#include "core/renderer/Renderer.hpp"
#include "game/backend/AnticheatBypass.hpp"
#include "game/backend/Players.hpp"
#include "game/backend/SavedLocations.hpp"
#include "game/backend/SavedPlayers.hpp"
#include "game/backend/Self.hpp"
#include "game/backend/NativeHooks.hpp"
#include "game/backend/Tunables.hpp"
#include "game/backend/ScriptPointers.hpp"
#include "game/frontend/GUI.hpp"
#include "game/pointers/Pointers.hpp"
#include "game/features/recovery/GiveVehicleReward.hpp"
namespace YimMenu
{
DWORD Main(void*)
{
const auto documents = std::filesystem::path(std::getenv("appdata")) / "YimMenuV2";
FileMgr::Init(documents);
LogHelper::Init("YimMenuV2", FileMgr::GetProjectFile("./cout.log"));
g_HotkeySystem.RegisterCommands();
SavedLocations::FetchSavedLocations();
Settings::Initialize(FileMgr::GetProjectFile("./settings.json"));
if (!ModuleMgr.LoadModules())
goto EARLY_UNLOAD;
if (!Pointers.Init())
goto EARLY_UNLOAD;
if (!Renderer::Init())
goto EARLY_UNLOAD;
Players::Init();
Hooking::Init();
ScriptMgr::Init();
LOG(INFO) << "ScriptMgr initialized";
ScriptPointers::Init();
GUI::Init();
ScriptMgr::AddScript(std::make_unique<Script>(&NativeHooks::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&Tunables::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&AnticheatBypass::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&Self::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&GUI::RunScript));
FiberPool::Init(16);
ScriptMgr::AddScript(std::make_unique<Script>(&HotkeySystem::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&Commands::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&GiveVehicleReward::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&SavedPlayers::RunScript));
if (!Pointers.LateInit())
LOG(WARNING) << "Socialclub patterns failed to load";
Notifications::Show("YimMenuV2", "Loaded succesfully", NotificationType::Success);
while (g_Running)
{
Settings::Tick();
std::this_thread::yield();
}
LOG(INFO) << "Unloading";
NativeHooks::Destroy();
FiberPool::Destroy();
ScriptMgr::Destroy();
Hooking::Destroy();
CallSiteHook::Destroy();
EARLY_UNLOAD:
g_Running = false;
Renderer::Destroy();
LogHelper::Destroy();
CloseHandle(g_MainThread);
FreeLibraryAndExitThread(g_DllInstance, EXIT_SUCCESS);
return EXIT_SUCCESS;
}
}
BOOL WINAPI DllMain(HINSTANCE dllInstance, DWORD reason, void*)
{
using namespace YimMenu;
DisableThreadLibraryCalls(dllInstance);
if (reason == DLL_PROCESS_ATTACH)
{
g_DllInstance = dllInstance;
g_MainThread = CreateThread(nullptr, 0, Main, nullptr, 0, &g_MainThreadId);
}
return true;
}
Features [+]
- Support Anti-Cheat BE (Bypassed)
- Spawn Modded Vehicles
- Self Options
- Bullet impact
- World Options
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Instructions [+]
- Extract the Folder to your Desktop and Launch GTA V you will be able to see
"Xenox.exe / Xenos64.exe"
Open the InjectorSelect GTA5.exe as Process and Drag and Drop Yim.dll
. - Make Sure you Battleeye is Turned off From Rockstar Games Launcher
- Then Press on Inject Button on the Xenos Injector
- Open GTA 5 and Press
"insert"
key to Check whether the menu is Loaded andGo to Story Mode then Open Network Tab to go Invite Only Session or Solo Sessions.
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in-Â Game Picture :Â
   ÂVideo of Menu
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Frequently Asked Questions
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Tags need to be Ignored
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