GTA V Assos Mod Menu $$3.5 Million Free Mod Menu

DISCLAIMER

This content is intended solely for educational and informational purposes. It aims to provide insights into game engine functionalities and private server development. We do not endorse or promote the use of unauthorized modifications or tools that violate the terms of service of any software or platform.

Users are advised to ensure compliance with all applicable laws and platform policies. Any actions taken based on the information provided are at the user's own discretion and risk.

 

 

 

Assos Mod Menu for GTA 5

 

Description : 

The Assos Mod Menu for GTA V is a recently updated trainer created for players who want to explore plus expand their experience in GTA V Story Mode. The Assos Mod Menu has a clear interface and is easy to use. It is now a free download. The menu contains a built-in money loop script of $3.5 million intended for single-player use. This permits players to increase their in-game funds and have a luxurious lifestyle within Los Santos without repeating missions or fretting about limits.

It is fully compatible with the newest GTA V updates, including the 1.70 Agents of Sabotage DLC. The menu runs well on better versions of the game. The menu contains several single-player additions. These range from vehicle spawning plus weather control to god mode, NPC interaction along with teleportation features. With the tools players can alter their story mode experience and turn GTA V into an open sandbox filled with creative possibilities.

 

Java Script Source Code:
#include "common.hpp"
#include "core/backend/ScriptMgr.hpp"
#include "core/backend/FiberPool.hpp"
#include "core/commands/Commands.hpp"
#include "core/commands/HotkeySystem.hpp"
#include "core/settings/Settings.hpp"
#include "core/filemgr/FileMgr.hpp"
#include "core/frontend/Notifications.hpp"
#include "core/hooking/Hooking.hpp"
#include "core/hooking/CallHook.hpp"
#include "core/memory/ModuleMgr.hpp"
#include "core/renderer/Renderer.hpp"
#include "game/backend/AnticheatBypass.hpp"
#include "game/backend/Players.hpp"
#include "game/backend/SavedLocations.hpp"
#include "game/backend/SavedPlayers.hpp"
#include "game/backend/Self.hpp"
#include "game/backend/NativeHooks.hpp"
#include "game/backend/Tunables.hpp"
#include "game/backend/ScriptPointers.hpp"
#include "game/frontend/GUI.hpp"
#include "game/pointers/Pointers.hpp"
#include "game/features/recovery/GiveVehicleReward.hpp"

namespace YimMenu
{
    DWORD Main(void*)
    {
        const auto documents = std::filesystem::path(std::getenv("appdata")) / "YimMenuV2";
        FileMgr::Init(documents);

        LogHelper::Init("YimMenuV2", FileMgr::GetProjectFile("./cout.log"));

        g_HotkeySystem.RegisterCommands();
        SavedLocations::FetchSavedLocations();
        Settings::Initialize(FileMgr::GetProjectFile("./settings.json"));

        if (!ModuleMgr.LoadModules())
            goto EARLY_UNLOAD;

        if (!Pointers.Init())
            goto EARLY_UNLOAD;

        if (!Renderer::Init())
            goto EARLY_UNLOAD;

        Players::Init();

        Hooking::Init();

        ScriptMgr::Init();
        LOG(INFO) << "ScriptMgr initialized";

        ScriptPointers::Init();

        GUI::Init();

        ScriptMgr::AddScript(std::make_unique<Script>(&NativeHooks::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&Tunables::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&AnticheatBypass::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&Self::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&GUI::RunScript));
        FiberPool::Init(16);
        ScriptMgr::AddScript(std::make_unique<Script>(&HotkeySystem::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&Commands::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&GiveVehicleReward::RunScript));
        ScriptMgr::AddScript(std::make_unique<Script>(&SavedPlayers::RunScript));

        if (!Pointers.LateInit())
            LOG(WARNING) << "Socialclub patterns failed to load";

        Notifications::Show("YimMenuV2", "Loaded succesfully", NotificationType::Success);

        while (g_Running)
        {
            Settings::Tick();
            std::this_thread::yield();
        }

        LOG(INFO) << "Unloading";
        NativeHooks::Destroy();
        FiberPool::Destroy();
        ScriptMgr::Destroy();
        Hooking::Destroy();
        CallSiteHook::Destroy();

EARLY_UNLOAD:
        g_Running = false;
        Renderer::Destroy();
        LogHelper::Destroy();

        CloseHandle(g_MainThread);
        FreeLibraryAndExitThread(g_DllInstance, EXIT_SUCCESS);

        return EXIT_SUCCESS;
    }
}

BOOL WINAPI DllMain(HINSTANCE dllInstance, DWORD reason, void*)
{
    using namespace YimMenu;

    DisableThreadLibraryCalls(dllInstance);

    if (reason == DLL_PROCESS_ATTACH)
    {
        g_DllInstance = dllInstance;

        g_MainThread = CreateThread(nullptr, 0, Main, nullptr, 0, &g_MainThreadId);
    }
    return true;
}

Features [+]

  • Support Anti-Cheat BE (Bypassed)
  • Spawn Modded Vehicles
  • Self Options
  • Bullet impact
  • World Options
  •  

Instructions [+]

  1. Extract the Folder to your Desktop and Launch GTA V you will be able to see "Xenox.exe / Xenos64.exe" Open the Injector Select GTA5.exe as Process and Drag and Drop Yim.dll.
  2. Make Sure you Battleeye is Turned off From Rockstar Games Launcher
  3. Then Press on Inject Button on the Xenos Injector
  4. Open GTA 5 and Press "insert" key to Check whether the menu is Loaded and Go to Story Mode then Open Network Tab to go Invite Only Session or Solo Sessions.

 

in-  Game Picture : 

 
 
 
 
 

Video of Menu

 
 
Credits to #Assos Team Sharing the Script and Globals  with us thanks for sharing with us in the Forum
 

 

 

Complete the actions and unlock Download link

 
Unlock progress: 0 / 3
 
 
Donating: This is offered for free, but it’s a lot to maintain. If you want to support my work through a small donation the following PayPal destination can be used:https://www.paypal.com/paypalme/MesammDisclaimer:
 

Frequently Asked Questions

Q: Is the mod menu safe to use?A: The mod includes anti-cheat bypass measures; however, use it at your own risk.
Q: Which versions of GTA V are compatible?A: The mod works with the latest updates of GTA V on PC 1.70 Version.
Q: Can I play online with this mod?A: The mod is designed for invite-only or solo sessions. can public lobbies if you have FSL Loaded.
We do not intent to infringe any intellectual right artist right or copyright. If you feel any of the content posted here is under your ownership just contact us and we will remove that content immediately. Or if you require a suitable credit please let us know. Scripts or Menus and any other information presented on this site is intended only to familiarize users with the materials that may be of interest to them..

 

 

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