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Free Mod Menu for GTA 5 Enhanced FSL + God Mode
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Description :
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The Enhanced Mod for GTA 5 (1.70 DLC Update) is a feature-filled addition. It is made for users who desire complete Story Mode freedom and command. This version has total support for FSL (Feature Script Loader). It permits users to load custom scripts without difficulty. These scripts improve gameplay, visuals along with interactions in the game. One of the great parts of this alteration is God Mode. This feature grants players cannot be defeated in the single-player area. It is beneficial for mission exploration, game mechanics testing, or just enjoying Los Santos without restrictions. For the newest 1.70 DLC update, the modification is fully tuned for function, steadiness as well as matching. The purpose is strictly for offline Story Mode usage, so modding is a safe, responsible event. With its collection of potent aspects and easy controls, the Enhanced Mod offers a different, absorbing way to play GTA 5 at the pace you choose.
#pragma once
#include
#include
#include
#include "scrVector.hpp"
namespace rage
{
class scrNativeCallContext
{
public:
constexpr void reset()
{
m_ArgCount = 0;
m_NumVectorRefs = 0;
}
template
constexpr void PushArg(T&& value)
{
static_assert(sizeof(T) <= sizeof(std::uint64_t));
*reinterpret_cast>*>(reinterpret_cast(m_Args) + (m_ArgCount++)) = std::forward(value);
}
template
constexpr T& GetArg(std::size_t index)
{
static_assert(sizeof(T) <= sizeof(std::uint64_t));
return *reinterpret_cast(reinterpret_cast(m_Args) + index);
}
template
constexpr void SetArg(std::size_t index, T&& value)
{
static_assert(sizeof(T) <= sizeof(std::uint64_t));
*reinterpret_cast>*>(reinterpret_cast(m_Args) + index) = std::forward(value);
}
template
constexpr T* GetReturnValue()
{
return reinterpret_cast(m_ReturnValue);
}
template
constexpr void SetReturnValue(T&& value)
{
*reinterpret_cast>*>(m_ReturnValue) = std::forward(value);
}
void FixVectors()
{
for (int i = 0; i < m_NumVectorRefs; i++)
{
*m_VectorRefTargets[i] = m_VectorRefSources[i];
}
m_NumVectorRefs = 0;
}
protected:
void* m_ReturnValue; // 0x00
std::uint32_t m_ArgCount; // 0x08
void* m_Args; // 0x10
std::int32_t m_NumVectorRefs; // 0x18
rage::scrVector* m_VectorRefTargets[4]; // 0x20
rage::fvector3 m_VectorRefSources[4]; // 0x40
};
static_assert(sizeof(scrNativeCallContext) == 0x80);
using scrNativeHash = std::uint64_t;
using scrNativePair = std::pair;
using scrNativeHandler = void (*)(scrNativeCallContext*);
}
Features [+]
- Support All Types of Sessions
- Able to Launch Missions and Heists Solo
- Instant Join Lobbies
- Instant Start Missions and Less Drop of Players
- Finished FSL v5
- Works the Cheat Code String to add Money
- Bypassed With Battleye Engine
Instructions [+]
- Extract the Folder to your Desktop and Launch GTA V Make Sure you Injected
"Version.dll"
into your GTA 5 Game Directory akaFSL
. - Then Make Sure Disable Battleye from Rockstar Games Launcher
"Disable Battleye"
- Then Launch GTA 5.exe and Wait until you get into freemode session
- Launch CE.exe.exe and Inject open the Cheat Tabel and Select
"GTAV.exe"
to Load the Menu, Once the Menu been Loaded then try to tickmark the options to make it function and then Join any Session Using Yim menu Network TabNetwork Tab.
- Then Press the Tab Choose What to Use, Thats it Enjoy UwU.
FSL (FiveM Script Library) Integration:
Advanced scripting support for custom mission creation
Real-time vehicle physics modification (drift tuning, suspension adjustments)
NPC behavior control (pedestrian and traffic pattern customization)
Weather and time manipulation beyond standard game limits
God Mode Implementation:
Complete damage immunity (bullets, explosions, falls)
Fire and water resistance
Never wanted level system
Special vehicle god mode (applies to all owned vehicles)
in-Â Game Picture :Â
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Video of the Script
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Credits to #AdventureBox, NormPlayer & L7negSharing the Updated Repo Menu Updated and updating with us thanks for sharing with us in the Open Forum
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